
Space Pinata
Amarr Discount Napkin Industries
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Posted - 2009.07.02 09:18:00 -
[2]
Meh, l4 missions. They're mostly harmless. Yes, yes, they effect the economy... by keeping prices down on minerals (which leads to ships being more affordable), meta items (which help anyone who wants to buy them, and only hurts people selling them, IE, other mission runners or maybe ratters), and faction items (again, this helps everyone except the people selling.. the people selling, again, are the mission runners themselves.)
Oh, and salvage. Low salvage prices hurt other.. you guessed it.. mission runners.
Aside from their minerals hurting miners, they're pretty beneficial to everyone. Inflation? That's a laugh. Didn't the last economic report more or less say that insurance was the only thing keeping the economy from deflating in mass? (IE, minerals won't drop below the point where it's cheaper to just self destruct a ship.)
As for the pain to miners, I'd just suggest something new or a boost to mining, rather than a nerf to l4's.
Now, if you're worried about carebears, that's a different story. People who never leave highsec, never take risks, never pvp, etc... they're a problem. The people who will refuse to log on for a week or run to npc corps to avoid a war. Or people who exploit any mechanic the game has to avoid ever having to fight anything but npcs.
Nerfing level four missions won't make people that afraid pvp, though. It's just going to make them run level three missions or quit altogether. I can't understand someone like that, but there seem to be a lot of people without a spine. 
tl;dr: The only way you'll make these people PVP is to make it attractive. I doubt it's possible. Anyone who would come to EVE with 'No PVP' in mind is not the type of person that can be convinced to take off the protective padding.
It's less about removing people making money in level fours, and more about making them less risk averse elsewhere. No 'risk/reward' in level fours is going to change that.
...For example, people whine about being ganked in that other game that starts with a W and shan't be named. Do you think these people are going to accept any ship loss for any reason whatsoever? No. No they aren't. I don't like it, no pirate or anyone who has ever fought a war likes it...
But what are you going to do about it? If it was my game (And not a business but a private amusement), I'd ban these people. Incidentally, CCP likes their money (No, I don't blame them, they're a business and their employees enjoy things like having a job, and having homes, and feeding their children), so the bleeding heart carebears are a demographic in EVE. It's a mistake to assume anything will convince these people to do more than squeeze risk free ISK to grow their monopoly money. Nerf that, and they'll accept making less through whatever is left (level 3's), or cancel their accounts.
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